Searched refs:cpu_job (Results 1 – 3 of 3) sorted by relevance
1269 struct v3d_cpu_job *cpu_job = NULL; in v3d_submit_cpu_ioctl() local1280 ret = v3d_job_allocate((void *)&cpu_job, sizeof(*cpu_job)); in v3d_submit_cpu_ioctl()1293 if (!cpu_job->job_type) { in v3d_submit_cpu_ioctl()1315 csd_job = cpu_job->indirect_csd.job; in v3d_submit_cpu_ioctl()1329 v3d_push_job(&cpu_job->base); in v3d_submit_cpu_ioctl()1331 switch (cpu_job->job_type) { in v3d_submit_cpu_ioctl()1356 &cpu_job->base, in v3d_submit_cpu_ioctl()1360 switch (cpu_job->job_type) { in v3d_submit_cpu_ioctl()1371 v3d_job_put(&cpu_job->base); in v3d_submit_cpu_ioctl()1380 drm_gem_unlock_reservations(cpu_job->base.bo, cpu_job->base.bo_count, in v3d_submit_cpu_ioctl()[all …]
146 struct v3d_cpu_job *cpu_job; member
615 v3d->cpu_job = job; in v3d_cpu_job_run()
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