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Searched refs:real_window (Results 1 – 4 of 4) sorted by relevance

/qemu/ui/
A Dsdl2-gl.c53 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_render_surface()
56 SDL_GetWindowSize(scon->real_window, &ww, &wh); in sdl2_gl_render_surface()
60 SDL_GL_SwapWindow(scon->real_window); in sdl2_gl_render_surface()
70 if (!scon->real_window) { in sdl2_gl_update()
74 SDL_GL_MakeCurrent(scon->real_window, scon->winctx); in sdl2_gl_update()
99 if (!scon->real_window) { in sdl2_gl_switch()
118 if (scon->updates && scon->real_window) { in sdl2_gl_refresh()
161 ctx = SDL_GL_CreateContext(scon->real_window); in sdl2_gl_create_context()
169 ctx = SDL_GL_CreateContext(scon->real_window); in sdl2_gl_create_context()
243 SDL_GetWindowSize(scon->real_window, &ww, &wh); in sdl2_gl_scanout_flush()
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A Dsdl2.c86 assert(!scon->real_window); in sdl2_window_create()
128 if (!scon->real_window) { in sdl2_window_destroy()
140 SDL_DestroyWindow(scon->real_window); in sdl2_window_destroy()
141 scon->real_window = NULL; in sdl2_window_destroy()
146 if (!scon->real_window) { in sdl2_window_resize()
150 SDL_SetWindowSize(scon->real_window, in sdl2_window_resize()
201 if (scon->real_window) { in sdl_update_caption()
263 SDL_SetWindowGrab(scon->real_window, SDL_TRUE); in sdl_grab_start()
271 SDL_SetWindowGrab(scon->real_window, SDL_FALSE); in sdl_grab_end()
347 SDL_SetWindowFullscreen(scon->real_window, in toggle_full_screen()
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A Dsdl2-2d.c80 if (!scon->real_window) { in sdl2_2d_switch()
/qemu/include/ui/
A Dsdl2.h35 SDL_Window *real_window; member

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