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Searched refs:scene_obj_set_hide (Results 1 – 3 of 3) sorted by relevance

/u-boot/include/
A Dexpo.h438 int scene_obj_set_hide(struct scene *scn, uint id, bool hide);
/u-boot/boot/
A Dscene_menu.c123 ret = scene_obj_set_hide(scn, item->preview_id, hide); in scene_menu_arrange()
A Dscene.c224 int scene_obj_set_hide(struct scene *scn, uint id, bool hide) in scene_obj_set_hide() function

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