1 /* SPDX-License-Identifier: GPL-2.0+ */
2 /*
3  * Copyright (c) 2013 Google, Inc
4  */
5 
6 #ifndef __SANDBOX_SDL_H
7 #define __SANDBOX_SDL_H
8 
9 #include <errno.h>
10 
11 #ifdef CONFIG_SANDBOX_SDL
12 
13 /**
14  * sandbox_sdl_init_display() - Set up SDL video ready for use
15  *
16  * @width:	Window width in pixels
17  * @height	Window height in pixels
18  * @log2_bpp:	Log to base 2 of the number of bits per pixel. So a 32bpp
19  *		display will pass 5, since 2*5 = 32
20  * @double_size: true to double the visible size in each direction for high-DPI
21  *		displays
22  * Return: 0 if OK, -ENODEV if no device, -EIO if SDL failed to initialize
23  *		and -EPERM if the video failed to come up.
24  */
25 int sandbox_sdl_init_display(int width, int height, int log2_bpp,
26 			     bool double_size);
27 
28 /**
29  * sandbox_sdl_remove_display() - Remove the SDL screen
30  *
31  * Return: 0 if OK, -ENOENT if the SDL had not been inited.
32  */
33 int sandbox_sdl_remove_display(void);
34 
35 /**
36  * sandbox_sdl_sync() - Sync current U-Boot LCD frame buffer to SDL
37  *
38  * This must be called periodically to update the screen for SDL so that the
39  * user can see it.
40  *
41  * @lcd_base: Base of frame buffer
42  * Return: 0 if screen was updated, -ENODEV is there is no screen.
43  */
44 int sandbox_sdl_sync(void *lcd_base);
45 
46 /**
47  * sandbox_sdl_scan_keys() - scan for pressed keys
48  *
49  * Works out which keys are pressed and returns a list
50  *
51  * @key:	Array to receive keycodes
52  * @max_keys:	Size of array
53  * Return: number of keycodes found, 0 if none, -ENODEV if no keyboard
54  */
55 int sandbox_sdl_scan_keys(int key[], int max_keys);
56 
57 /**
58  * sandbox_sdl_key_pressed() - check if a particular key is pressed
59  *
60  * @keycode:	Keycode to check (KEY_... - see include/linux/input.h
61  * Return: 0 if pressed, -ENOENT if not pressed. -ENODEV if keybord not
62  * available,
63  */
64 int sandbox_sdl_key_pressed(int keycode);
65 
66 /**
67  * sandbox_sdl_sound_play() - Play a sound
68  *
69  * @data:	Data to play (typically 16-bit)
70  * @count:	Number of bytes in data
71  */
72 int sandbox_sdl_sound_play(const void *data, uint count);
73 
74 /**
75  * sandbox_sdl_sound_stop() - stop playing a sound
76  *
77  * Return: 0 if OK, -ENODEV if no sound is available
78  */
79 int sandbox_sdl_sound_stop(void);
80 
81 /**
82  * sandbox_sdl_sound_init() - set up the sound system
83  *
84  * @rate:	Sample rate to use
85  * @channels:	Number of channels to use (1=mono, 2=stereo)
86  * Return: 0 if OK, -ENODEV if no sound is available
87  */
88 int sandbox_sdl_sound_init(int rate, int channels);
89 
90 #else
sandbox_sdl_init_display(int width,int height,int log2_bpp,bool double_size)91 static inline int sandbox_sdl_init_display(int width, int height, int log2_bpp,
92 					   bool double_size)
93 {
94 	return -ENODEV;
95 }
96 
sandbox_sdl_remove_display(void)97 static inline int sandbox_sdl_remove_display(void)
98 {
99 	return -ENODEV;
100 }
101 
sandbox_sdl_sync(void * lcd_base)102 static inline int sandbox_sdl_sync(void *lcd_base)
103 {
104 	return -ENODEV;
105 }
106 
sandbox_sdl_scan_keys(int key[],int max_keys)107 static inline int sandbox_sdl_scan_keys(int key[], int max_keys)
108 {
109 	return -ENODEV;
110 }
111 
sandbox_sdl_key_pressed(int keycode)112 static inline int sandbox_sdl_key_pressed(int keycode)
113 {
114 	return -ENODEV;
115 }
116 
sandbox_sdl_sound_start(uint frequency)117 static inline int sandbox_sdl_sound_start(uint frequency)
118 {
119 	return -ENODEV;
120 }
121 
sandbox_sdl_sound_play(const void * data,uint count)122 static inline int sandbox_sdl_sound_play(const void *data, uint count)
123 {
124 	return -ENODEV;
125 }
126 
sandbox_sdl_sound_stop(void)127 static inline int sandbox_sdl_sound_stop(void)
128 {
129 	return -ENODEV;
130 }
131 
sandbox_sdl_sound_init(int rate,int channels)132 static inline int sandbox_sdl_sound_init(int rate, int channels)
133 {
134 	return -ENODEV;
135 }
136 
137 #endif
138 
139 #endif
140