Lines Matching refs:SDL_Window

95 typedef struct SDL_Window SDL_Window;  typedef
675 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
696 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
713 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
728 extern DECLSPEC void* SDLCALL SDL_GetWindowICCProfile(SDL_Window * window, size_t* size);
740 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
813 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
834 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
850 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
866 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
884 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
898 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
912 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
922 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
939 extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
954 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
972 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
991 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
1016 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
1043 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
1078 extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
1101 extern DECLSPEC void SDLCALL SDL_GetWindowSizeInPixels(SDL_Window * window,
1116 extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
1133 extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
1148 extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
1165 extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window,
1184 extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window,
1203 extern DECLSPEC void SDLCALL SDL_SetWindowResizable(SDL_Window * window,
1220 extern DECLSPEC void SDLCALL SDL_SetWindowAlwaysOnTop(SDL_Window * window,
1233 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
1244 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
1253 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
1265 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
1277 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
1289 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
1312 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
1325 extern DECLSPEC SDL_bool SDLCALL SDL_HasWindowSurface(SDL_Window *window);
1356 extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
1375 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
1402 extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
1418 extern DECLSPEC int SDLCALL SDL_DestroyWindowSurface(SDL_Window *window);
1438 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
1469 extern DECLSPEC void SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window * window,
1486 extern DECLSPEC void SDLCALL SDL_SetWindowMouseGrab(SDL_Window * window,
1499 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
1512 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowKeyboardGrab(SDL_Window * window);
1525 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window * window);
1537 extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
1556 extern DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect);
1569 extern DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window * window);
1597 extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness);
1616 extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
1635 extern DECLSPEC int SDLCALL SDL_SetWindowOpacity(SDL_Window * window, float opacity);
1656 extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * out_opacity);
1668 extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_wi…
1685 extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window);
1717 extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
1745 extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
1779 typedef SDL_HitTestResult (SDLCALL *SDL_HitTest)(SDL_Window *win,
1823 extern DECLSPEC int SDLCALL SDL_SetWindowHitTest(SDL_Window * window,
1837 extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, SDL_FlashOperation operation);
1852 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
2078 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
2095 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
2106 extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
2141 extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
2204 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);