/** * @file os_thread.h * @author ALLWINNERTECH IOT WLAN Team */ /* * Copyright (C) 2017 ALLWINNERTECH TECHNOLOGY CO., LTD. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the * distribution. * 3. Neither the name of ALLWINNERTECH TECHNOLOGY CO., LTD. nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _KERNEL_OS_FREERTOS_OS_THREAD_H_ #define _KERNEL_OS_FREERTOS_OS_THREAD_H_ #include "_os_common.h" #include "_os_time.h" #include #include "task.h" #ifdef __cplusplus extern "C" { #endif /* thread priority */ #define OS_THREAD_PRIO_SYS_CTRL OS_PRIORITY_ABOVE_NORMAL #define OS_THREAD_PRIO_LWIP OS_PRIORITY_NORMAL #define OS_THREAD_PRIO_CONSOLE OS_PRIORITY_ABOVE_NORMAL #define OS_THREAD_PRIO_APP OS_PRIORITY_NORMAL /** @brief Thread entry definition, which is a pointer to a function */ typedef TaskFunction_t OS_ThreadEntry_t; /** @brief Thread handle definition */ typedef TaskHandle_t OS_ThreadHandle_t; /** * @brief Thread object definition */ typedef struct OS_Thread { OS_ThreadHandle_t handle; } OS_Thread_t; OS_Status OS_ThreadCreate(OS_Thread_t *thread, const char *name, OS_ThreadEntry_t entry, void *arg, OS_Priority priority, uint32_t stackSize); OS_Status OS_ThreadDelete(OS_Thread_t *thread); /** * @brief Check whether the thread object is valid or not * @param[in] thread Pointer to the thread object * @return 1 on valid, 0 on invalid */ static __always_inline int OS_ThreadIsValid(OS_Thread_t *thread) { return (thread->handle != OS_INVALID_HANDLE); } /** * @brief Set the thread object to invalid state * @param[in] thread Pointer to the thread object * @return None */ static __always_inline void OS_ThreadSetInvalid(OS_Thread_t *thread) { thread->handle = OS_INVALID_HANDLE; } /** * @brief Sleep for the given milliseconds * * This function causes the calling thread to sleep and block for the given * milliseconds. * * @param[in] msec Milliseconds to sleep * @return None */ static __always_inline void OS_ThreadSleep(OS_Time_t msec) { vTaskDelay((TickType_t)OS_MSecsToTicks(msec)); } /** * @brief Yield to another thread of equal priority * * Yielding is where a thread volunteers to leave the running state, without * being pre-empted, and before its time slice has been fully utilized. * * @return None */ static __always_inline void OS_ThreadYield(void) { taskYIELD(); } /** * @brief Get the handle of the current running thread * @return Handle of the current running thread */ static __always_inline OS_ThreadHandle_t OS_ThreadGetCurrentHandle(void) { return (OS_ThreadHandle_t)xTaskGetCurrentTaskHandle(); } /** * @brief Start the thread scheduler running. * @return None */ static __always_inline void OS_ThreadStartScheduler(void) { vTaskStartScheduler(); } /** * @brief Suspend the thread scheduler * * Suspending the scheduler prevents a context switch from occurring but leaves * interrupts enabled. If an interrupt requests a context switch while the * scheduler is suspended, then the request is held pending and is performed * only when the scheduler is resumed (un-suspended). * * @return None */ static __always_inline void OS_ThreadSuspendScheduler(void) { vTaskSuspendAll(); } /** * @brief Resume the thread scheduler * * Resume scheduler activity, following a previous call to * OS_ThreadSuspendScheduler(), by transitioning the scheduler into the * active state from the suspended state. * * @return None */ static __always_inline void OS_ThreadResumeScheduler(void) { xTaskResumeAll(); } /** * @brief Check whether the thread scheduler is running or not * @return 1 on runing, 0 on not running */ static __always_inline int OS_ThreadIsSchedulerRunning(void) { return (xTaskGetSchedulerState() == taskSCHEDULER_RUNNING); } #if INCLUDE_uxTaskGetStackHighWaterMark uint32_t OS_ThreadGetStackMinFreeSize(OS_Thread_t *thread); #endif #if (configUSE_TRACE_FACILITY == 1) void OS_ThreadList(void); #endif #ifdef __cplusplus } #endif #endif /* _KERNEL_OS_FREERTOS_OS_THREAD_H_ */