Home
last modified time | relevance | path

Searched refs:GLuint (Results 1 – 5 of 5) sorted by relevance

/bsp/simulator/SDL2/include/
A DSDL_opengles2_gl2ext.h729 …OESPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minleve…
731 …eViewOES (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minleve…
1890 …PIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLu…
1934 …CALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1…
1935 …void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLu…
2336 …EXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minleve…
2338 …eViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minleve…
2510 …FOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint
2521 …eryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint
3911 …LL void GL_APIENTRY glTexEstimateMotionRegionsQCOM (GLuint ref, GLuint target, GLuint output, GLui…
[all …]
A DSDL_opengl_glext.h1442 …ypedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLu…
1527 GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
6497 …C) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1…
6498GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg…
6500 …P2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLu…
6501GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Re…
6512 …TI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1…
6513GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg…
6515 …mentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLu…
6516GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Re…
[all …]
A DSDL_opengles2_gl2.h53 typedef unsigned int GLuint; typedef
365 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
366 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar…
401 typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
420 …oid (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count,
508 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
509 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
532 GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
544 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
563 …_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,
[all …]
A DSDL_syswm.h97 typedef Uint32 GLuint; typedef
287GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the …
288GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_Swa…
289GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer,…
A DSDL_opengl.h803 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
956 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
960 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
966 GLAPI void GLAPIENTRY glCallList( GLuint list );
971 GLAPI void GLAPIENTRY glListBase( GLuint base );
1045 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1060 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1061 GLuint blue, GLuint alpha );
1283 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1488 GLAPI void GLAPIENTRY glLoadName( GLuint name );
[all …]

Completed in 808 milliseconds