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Searched refs:SDL_AUDIO_ISFLOAT (Results 1 – 1 of 1) sorted by relevance

/bsp/simulator/SDL2/include/
A DSDL_audio.h78 #define SDL_AUDIO_ISFLOAT(x) (x & SDL_AUDIO_MASK_DATATYPE) macro
81 #define SDL_AUDIO_ISINT(x) (!SDL_AUDIO_ISFLOAT(x))

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