Searched refs:SDL_Rect (Results 1 – 8 of 8) sorted by relevance
| /bsp/simulator/SDL2/include/ |
| A D | SDL_rect.h | 78 typedef struct SDL_Rect struct 82 } SDL_Rect; argument 119 SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) in SDL_RectEmpty() 127 SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) in SDL_RectEquals() 164 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, 165 const SDL_Rect * B, 166 SDL_Rect * result); 178 extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, 179 const SDL_Rect * B, 180 SDL_Rect * result); [all …]
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| A D | SDL_surface.h | 90 SDL_Rect clip_rect; /**< Read-only */ 641 SDL_Rect * rect); 776 (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); 877 (SDL_Surface * src, const SDL_Rect * srcrect, 878 SDL_Surface * dst, SDL_Rect * dstrect); 903 (SDL_Surface * src, SDL_Rect * srcrect, 904 SDL_Surface * dst, SDL_Rect * dstrect); 942 (SDL_Surface * src, const SDL_Rect * srcrect, 943 SDL_Surface * dst, SDL_Rect * dstrect); 968 (SDL_Surface * src, SDL_Rect * srcrect, [all …]
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| A D | SDL_render.h | 599 const SDL_Rect * rect, 688 const SDL_Rect * rect, 724 const SDL_Rect *rect, 913 SDL_Rect * rect); 947 SDL_Rect * rect); 1416 const SDL_Rect * srcrect, 1417 const SDL_Rect * dstrect); 1461 const SDL_Rect * srcrect, 1462 const SDL_Rect * dstrect, 1598 const SDL_Rect * srcrect, [all …]
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| A D | SDL_video.h | 439 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect); 470 extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect); 660 extern DECLSPEC int SDLCALL SDL_GetRectDisplayIndex(const SDL_Rect * rect); 1403 const SDL_Rect * rects, 1556 extern DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window * window, const SDL_Rect * rect); 1569 extern DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window * window);
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| A D | SDL_test_font.h | 75 SDL_Rect rect;
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| A D | SDL_keyboard.h | 326 extern DECLSPEC void SDLCALL SDL_SetTextInputRect(const SDL_Rect *rect);
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| A D | SDL_test_common.h | 120 SDL_Rect confine;
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| /bsp/simulator/drivers/ |
| A D | sdl_fb.c | 115 SDL_Rect _rect = { 0, 0, SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT }; in sdlfb_control()
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