Searched refs:SDL_SCREEN_WIDTH (Results 1 – 1 of 1) sorted by relevance
23 #define SDL_SCREEN_WIDTH 480 macro115 SDL_Rect _rect = { 0, 0, SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT }; in sdlfb_control()192 _device.width = SDL_SCREEN_WIDTH; in sdlfb_hw_init()203 _device.surface = SDL_CreateRGBSurface(0, SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT, in sdlfb_hw_init()209 SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT, SDL_WINDOW_OPENGL); in sdlfb_hw_init()317 if ((motion_x > 0 && motion_x < SDL_SCREEN_WIDTH) &&364 if ((x > 0 && x < SDL_SCREEN_WIDTH) &&
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