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Searched refs:SDL_bool (Results 1 – 25 of 25) sorted by relevance

/bsp/simulator/SDL2/include/
A DSDL_cpuinfo.h192 extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
237 extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
259 extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
281 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
303 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
325 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
391 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void);
413 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
452 extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
465 extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void);
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A DSDL_rect.h110 SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) in SDL_PointInRect()
119 SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) in SDL_RectEmpty()
127 SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) in SDL_RectEquals()
146 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
164 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
199 extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
222 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
242 SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r) in SDL_FRectEmpty()
285 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A,
303 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A,
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A DSDL_test_fuzzer.h167 Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
188 Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
209 Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
230 Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
251 Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
273 Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
294 Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
315 Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
A DSDL_system.h151 extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *o…
244 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
335 extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
344 extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
353 extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
432 extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission);
585 extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
A DSDL_gamecontroller.h289 extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index);
569 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller);
716 extern DECLSPEC SDL_bool SDLCALL
834 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController *gamecontroller,
883 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController *gamecontroller, SD…
895 …trollerSetSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type, SDL_bool enabled);
906 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameController *gamecontroll…
1009 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *gamecontroller);
1022 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumble(SDL_GameController *gamecontroller);
1035 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumbleTriggers(SDL_GameController *gamecontro…
A DSDL_keyboard.h277 extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
303 extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void);
339 extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void);
351 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
A DSDL_video.h1185 SDL_bool bordered);
1204 SDL_bool resizable);
1221 SDL_bool on_top);
1325 extern DECLSPEC SDL_bool SDLCALL SDL_HasWindowSurface(SDL_Window *window);
1439 SDL_bool grabbed);
1470 SDL_bool grabbed);
1487 SDL_bool grabbed);
1499 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
1525 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window * window);
1871 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
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A DSDL_test_common.h68 SDL_bool flash_on_focus_loss;
88 SDL_bool skip_renderer;
187 SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
198 SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
A DSDL_hints.h3153 extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
3173 extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
3191 extern DECLSPEC SDL_bool SDLCALL SDL_ResetHint(const char *name);
3234 extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool default_value);
A DSDL_joystick.h437 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
701 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick);
866 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick,
1003 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
1015 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick);
1027 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joystick);
A DSDL_clipboard.h83 extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void);
130 extern DECLSPEC SDL_bool SDLCALL SDL_HasPrimarySelectionText(void);
A DSDL_mouse.h217 extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
263 extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled);
274 extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
A DSDL_rwops.h106 SDL_bool append;
120 SDL_bool autoclose;
213 extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, SDL_bool autoclose);
248 SDL_bool autoclose);
A DSDL_vulkan.h164 extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
186 extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
A DSDL_atomic.h97 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
276 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
364 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
A DSDL_surface.h421 extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
463 extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
621 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
A DSDL_render.h756 extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer);
868 SDL_bool enable);
881 extern DECLSPEC SDL_bool SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * renderer);
961 extern DECLSPEC SDL_bool SDLCALL SDL_RenderIsClipEnabled(SDL_Renderer * renderer);
A DSDL_timer.h213 extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
A DSDL_shape.h82 extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
A DSDL_bits.h119 SDL_FORCE_INLINE SDL_bool
A DSDL_events.h800 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
819 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
1074 extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
A DSDL_hidapi.h433 extern DECLSPEC void SDLCALL SDL_hid_ble_scan(SDL_bool active);
A DSDL_syswm.h374 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
A DSDL_pixels.h421 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
A DSDL_stdinc.h184 typedef int SDL_bool; typedef
190 } SDL_bool; typedef

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