Searched refs:SDL_bool (Results 1 – 25 of 25) sorted by relevance
| /bsp/simulator/SDL2/include/ |
| A D | SDL_cpuinfo.h | 192 extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); 237 extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); 259 extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); 281 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); 303 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); 325 extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void); 391 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void); 413 extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void); 452 extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void); 465 extern DECLSPEC SDL_bool SDLCALL SDL_HasLSX(void); [all …]
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| A D | SDL_rect.h | 110 SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) in SDL_PointInRect() 119 SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) in SDL_RectEmpty() 127 SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) in SDL_RectEquals() 146 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, 164 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, 199 extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, 222 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * 242 SDL_FORCE_INLINE SDL_bool SDL_FRectEmpty(const SDL_FRect *r) in SDL_FRectEmpty() 285 extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersectionF(const SDL_FRect * A, 303 extern DECLSPEC SDL_bool SDLCALL SDL_IntersectFRect(const SDL_FRect * A, [all …]
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| A D | SDL_test_fuzzer.h | 167 Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain); 188 Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain); 209 Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain); 230 Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain); 251 Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain); 273 Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain); 294 Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain); 315 Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
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| A D | SDL_system.h | 151 extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *o… 244 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); 335 extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void); 344 extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void); 353 extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void); 432 extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission); 585 extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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| A D | SDL_gamecontroller.h | 289 extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index); 569 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller); 716 extern DECLSPEC SDL_bool SDLCALL 834 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController *gamecontroller, 883 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController *gamecontroller, SD… 895 …trollerSetSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type, SDL_bool enabled); 906 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameController *gamecontroll… 1009 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *gamecontroller); 1022 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumble(SDL_GameController *gamecontroller); 1035 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasRumbleTriggers(SDL_GameController *gamecontro…
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| A D | SDL_keyboard.h | 277 extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void); 303 extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputShown(void); 339 extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void); 351 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window);
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| A D | SDL_video.h | 1185 SDL_bool bordered); 1204 SDL_bool resizable); 1221 SDL_bool on_top); 1325 extern DECLSPEC SDL_bool SDLCALL SDL_HasWindowSurface(SDL_Window *window); 1439 SDL_bool grabbed); 1470 SDL_bool grabbed); 1487 SDL_bool grabbed); 1499 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window); 1525 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window * window); 1871 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void); [all …]
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| A D | SDL_test_common.h | 68 SDL_bool flash_on_focus_loss; 88 SDL_bool skip_renderer; 187 SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state); 198 SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
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| A D | SDL_hints.h | 3153 extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name, 3173 extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name, 3191 extern DECLSPEC SDL_bool SDLCALL SDL_ResetHint(const char *name); 3234 extern DECLSPEC SDL_bool SDLCALL SDL_GetHintBoolean(const char *name, SDL_bool default_value);
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| A D | SDL_joystick.h | 437 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index); 701 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick); 866 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick, 1003 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick); 1015 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumble(SDL_Joystick *joystick); 1027 extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasRumbleTriggers(SDL_Joystick *joystick);
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| A D | SDL_clipboard.h | 83 extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void); 130 extern DECLSPEC SDL_bool SDLCALL SDL_HasPrimarySelectionText(void);
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| A D | SDL_mouse.h | 217 extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled); 263 extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled); 274 extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
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| A D | SDL_rwops.h | 106 SDL_bool append; 120 SDL_bool autoclose; 213 extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, SDL_bool autoclose); 248 SDL_bool autoclose);
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| A D | SDL_vulkan.h | 164 extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window, 186 extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
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| A D | SDL_atomic.h | 97 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock); 276 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval); 364 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
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| A D | SDL_surface.h | 421 extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface); 463 extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface); 621 extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
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| A D | SDL_render.h | 756 extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer); 868 SDL_bool enable); 881 extern DECLSPEC SDL_bool SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * renderer); 961 extern DECLSPEC SDL_bool SDLCALL SDL_RenderIsClipEnabled(SDL_Renderer * renderer);
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| A D | SDL_timer.h | 213 extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
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| A D | SDL_shape.h | 82 extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
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| A D | SDL_bits.h | 119 SDL_FORCE_INLINE SDL_bool
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| A D | SDL_events.h | 800 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type); 819 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType); 1074 extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
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| A D | SDL_hidapi.h | 433 extern DECLSPEC void SDLCALL SDL_hid_ble_scan(SDL_bool active);
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| A D | SDL_syswm.h | 374 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
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| A D | SDL_pixels.h | 421 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
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| A D | SDL_stdinc.h | 184 typedef int SDL_bool; typedef 190 } SDL_bool; typedef
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