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Searched refs:_System (Results 1 – 2 of 2) sorted by relevance

/bsp/simulator/SDL2/include/
A Dbegin_code.h82 #define SDLCALL _System
83 # if defined (__GNUC__) && !defined(_System)
84 # define _System /* for old EMX/GCC compat. */ macro
A DSDL_opengl.h96 # define GLAPIENTRY _System
97 # define APIENTRY _System
98 # if defined(__GNUC__) && !defined(_System)
99 # define _System macro

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