Searched refs:_rect (Results 1 – 1 of 1) sorted by relevance
115 SDL_Rect _rect = { 0, 0, SDL_SCREEN_WIDTH, SDL_SCREEN_HEIGHT }; in sdlfb_control() local123 SDL_RenderCopy(_device.renderer, texture, NULL, &_rect); in sdlfb_control()
Completed in 8 milliseconds