Searched refs:framePending (Results 1 – 4 of 4) sorted by relevance
224 dcHandle->layers[layer].framePending = true; in DC_FB_ELCDIF_SetFrameBuffer()253 if (dcHandle->layers[i].framePending) in DC_FB_ELCDIF_IRQHandler()259 dcHandle->layers[i].framePending = false; in DC_FB_ELCDIF_IRQHandler()
41 volatile bool framePending; /*!< New frame pending. */ member
232 dcHandle->layers[layer].framePending = true; in DC_FB_LCDIFV2_SetFrameBuffer()277 if (dcHandle->layers[i].framePending) in DC_FB_LCDIFV2_IRQHandler()283 dcHandle->layers[i].framePending = false; in DC_FB_LCDIFV2_IRQHandler()
46 volatile bool framePending; /*!< New frame pending. */ member
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