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Searched refs:motion_button (Results 1 – 1 of 1) sorted by relevance

/bsp/simulator/drivers/
A Dsdl_fb.c268 int motion_button = 0; local
295 if (motion_button & RTGUI_MOUSE_BUTTON_DOWN)
306 …if (SDL_GetTicks() >= motion_tick && (motion_button & RTGUI_MOUSE_BUTTON_DOWN)) /* whether timeout…
324 emouse.button = motion_button;
390 motion_button = emouse.button;
407 motion_button = 0;

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