Searched refs:pressed (Results 1 – 5 of 5) sorted by relevance
156 state->pressed = (val & (1 << 7)) ? 1 : 0; in touch_get_state()158 if (state->pressed) in touch_get_state()205 … touch_show_state, x: %d, y: %d, pressed: %d, padding: %d\n", ts.x , ts.y, ts.pressed, ts.padding); in touch_show_state()
73 uint8_t pressed; ///< Pressed flag member
6 is pressed.
22 int pressed; member
230 touch_event.pressed = 1; in report_touch_input()244 touch_event.pressed = 0; in report_touch_input()
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