Searched refs:swizzle (Results 1 – 3 of 3) sorted by relevance
297 vg_lite_swizzle_t swizzle; /* UV swizzle. */ member
4068 static uint32_t convert_uv_swizzle(vg_lite_swizzle_t swizzle) in convert_uv_swizzle() argument4070 switch (swizzle) { in convert_uv_swizzle()5562 uv_swiz = convert_uv_swizzle(target->yuv.swizzle); in set_render_target()5660 uv_swiz = convert_uv_swizzle(target->yuv.swizzle); in set_render_target()7289 buffer->yuv.swizzle = VG_LITE_SWIZZLE_UV; in vg_lite_allocate()7295 buffer->yuv.swizzle = VG_LITE_SWIZZLE_UV; in vg_lite_allocate()
6494 typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);6495 typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);6509 GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle);6510 GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle);
Completed in 86 milliseconds