Searched refs:tiled (Results 1 – 8 of 8) sorted by relevance
141 uint32_t tiled; member
168 buffer->tiled = VG_LITE_LINEAR; in ElmWrapBuffer()
756 evo->defaultAttrib.paint.grad->data.grad.image.tiled = VG_LITE_LINEAR; in _load_evo()958 buffer->tiled = (vg_lite_buffer_layout_t) ebo_header->tiled; in _load_ebo()1000 buffer->tiled = (vg_lite_buffer_layout_t) ebo_header->tiled; in _load_ebo()
238 data->capabilities.cap.tiled = 0x3;240 data->capabilities.cap.tiled = 0x2;470 data->capabilities.cap.tiled = 0x3;472 data->capabilities.cap.tiled = 0x2;
207 uint32_t tiled : 2; member
5512 int32_t tiled; in set_render_target() local5555 tiled = (target->tiled != VG_LITE_LINEAR) ? 0x10000000 : 0; in set_render_target()5567 if(target->tiled == VG_LITE_TILED) { in set_render_target()5616 int32_t tiled; in set_render_target() local5653 tiled = (target->tiled != VG_LITE_LINEAR) ? 0x10000000 : 0; in set_render_target()5664 if(target->tiled == VG_LITE_TILED) { in set_render_target()6930 tiling = (ctx->capabilities.cap.tiled == 2) ? 0x2000000 : 0; in vg_lite_draw()7294 buffer->tiled = VG_LITE_TILED; in vg_lite_allocate()8563 tiling = (ctx->capabilities.cap.tiled == 2) ? 0x2000000 : 0; in vg_lite_draw_pattern()8993 tiling = (ctx->capabilities.cap.tiled == 2) ? 0x2000000 : 0; in vg_lite_draw_linear_gradient()[all …]
173 buffer->tiled = VG_LITE_LINEAR; in alloc_font_buffer()
576 … vg_lite_buffer_layout_t tiled; /*! Indicating the buffer memory layout is linear or tiled. */ member
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