Searched refs:uf2 (Results 1 – 1 of 1) sorted by relevance
158 if (uf2->NumberOfBlock) { in bootuf2block_check_writable()159 if (uf2->BlockIndex < block_max) { in bootuf2block_check_writable()161 uint32_t pos = uf2->BlockIndex / 8; in bootuf2block_check_writable()175 if (uf2->NumberOfBlock) { in bootuf2block_state_update()187 if (uf2->BlockIndex < block_max) { in bootuf2block_state_update()189 uint32_t pos = uf2->BlockIndex / 8; in bootuf2block_state_update()199 uf2->NumberOfBllock, STATE->NumberOfWritten, uf2->BlockIndex); in bootuf2block_state_update()241 memcpy(ctx->cache + ctx->cached_bytes, uf2->Data, uf2->PayloadSize); in bootuf2_flash_write_internal()244 ctx->cached_bytes += uf2->PayloadSize; in bootuf2_flash_write_internal()413 struct bootuf2_BLOCK *uf2 = (void *)buff; in bootuf2_write_sector() local[all …]
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