Searched refs:shadowLoadPending (Results 1 – 2 of 2) sorted by relevance
143 dcHandle->layers[layer].shadowLoadPending = true; in DC_FB_LCDIFV2_EnableLayer()145 while (true == dcHandle->layers[layer].shadowLoadPending) in DC_FB_LCDIFV2_EnableLayer()231 dcHandle->layers[layer].shadowLoadPending = true; in DC_FB_LCDIFV2_SetFrameBuffer()272 if (dcHandle->layers[i].shadowLoadPending) in DC_FB_LCDIFV2_IRQHandler()274 dcHandle->layers[i].shadowLoadPending = false; in DC_FB_LCDIFV2_IRQHandler()
47 volatile bool shadowLoadPending; /*!< Shadow load pending. */ member
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