1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 /**
23  * # CategoryPixels
24  *
25  * Header for the enumerated pixel format definitions.
26  */
27 
28 #ifndef SDL_pixels_h_
29 #define SDL_pixels_h_
30 
31 #include "SDL_stdinc.h"
32 #include "SDL_endian.h"
33 
34 #include "begin_code.h"
35 /* Set up for C function definitions, even when using C++ */
36 #ifdef __cplusplus
37 extern "C" {
38 #endif
39 
40 /**
41  *  \name Transparency definitions
42  *
43  *  These define alpha as the opacity of a surface.
44  */
45 /* @{ */
46 #define SDL_ALPHA_OPAQUE 255
47 #define SDL_ALPHA_TRANSPARENT 0
48 /* @} */
49 
50 /** Pixel type. */
51 typedef enum
52 {
53     SDL_PIXELTYPE_UNKNOWN,
54     SDL_PIXELTYPE_INDEX1,
55     SDL_PIXELTYPE_INDEX4,
56     SDL_PIXELTYPE_INDEX8,
57     SDL_PIXELTYPE_PACKED8,
58     SDL_PIXELTYPE_PACKED16,
59     SDL_PIXELTYPE_PACKED32,
60     SDL_PIXELTYPE_ARRAYU8,
61     SDL_PIXELTYPE_ARRAYU16,
62     SDL_PIXELTYPE_ARRAYU32,
63     SDL_PIXELTYPE_ARRAYF16,
64     SDL_PIXELTYPE_ARRAYF32,
65 
66     /* This must be at the end of the list to avoid breaking the existing ABI */
67     SDL_PIXELTYPE_INDEX2
68 } SDL_PixelType;
69 
70 /** Bitmap pixel order, high bit -> low bit. */
71 typedef enum
72 {
73     SDL_BITMAPORDER_NONE,
74     SDL_BITMAPORDER_4321,
75     SDL_BITMAPORDER_1234
76 } SDL_BitmapOrder;
77 
78 /** Packed component order, high bit -> low bit. */
79 typedef enum
80 {
81     SDL_PACKEDORDER_NONE,
82     SDL_PACKEDORDER_XRGB,
83     SDL_PACKEDORDER_RGBX,
84     SDL_PACKEDORDER_ARGB,
85     SDL_PACKEDORDER_RGBA,
86     SDL_PACKEDORDER_XBGR,
87     SDL_PACKEDORDER_BGRX,
88     SDL_PACKEDORDER_ABGR,
89     SDL_PACKEDORDER_BGRA
90 } SDL_PackedOrder;
91 
92 /** Array component order, low byte -> high byte. */
93 /* !!! FIXME: in 2.1, make these not overlap differently with
94    !!! FIXME:  SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
95 typedef enum
96 {
97     SDL_ARRAYORDER_NONE,
98     SDL_ARRAYORDER_RGB,
99     SDL_ARRAYORDER_RGBA,
100     SDL_ARRAYORDER_ARGB,
101     SDL_ARRAYORDER_BGR,
102     SDL_ARRAYORDER_BGRA,
103     SDL_ARRAYORDER_ABGR
104 } SDL_ArrayOrder;
105 
106 /** Packed component layout. */
107 typedef enum
108 {
109     SDL_PACKEDLAYOUT_NONE,
110     SDL_PACKEDLAYOUT_332,
111     SDL_PACKEDLAYOUT_4444,
112     SDL_PACKEDLAYOUT_1555,
113     SDL_PACKEDLAYOUT_5551,
114     SDL_PACKEDLAYOUT_565,
115     SDL_PACKEDLAYOUT_8888,
116     SDL_PACKEDLAYOUT_2101010,
117     SDL_PACKEDLAYOUT_1010102
118 } SDL_PackedLayout;
119 
120 #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
121 
122 #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
123     ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
124      ((bits) << 8) | ((bytes) << 0))
125 
126 #define SDL_PIXELFLAG(X)    (((X) >> 28) & 0x0F)
127 #define SDL_PIXELTYPE(X)    (((X) >> 24) & 0x0F)
128 #define SDL_PIXELORDER(X)   (((X) >> 20) & 0x0F)
129 #define SDL_PIXELLAYOUT(X)  (((X) >> 16) & 0x0F)
130 #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
131 #define SDL_BYTESPERPIXEL(X) \
132     (SDL_ISPIXELFORMAT_FOURCC(X) ? \
133         ((((X) == SDL_PIXELFORMAT_YUY2) || \
134           ((X) == SDL_PIXELFORMAT_UYVY) || \
135           ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
136 
137 #define SDL_ISPIXELFORMAT_INDEXED(format)   \
138     (!SDL_ISPIXELFORMAT_FOURCC(format) && \
139      ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
140       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX2) || \
141       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
142       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
143 
144 #define SDL_ISPIXELFORMAT_PACKED(format) \
145     (!SDL_ISPIXELFORMAT_FOURCC(format) && \
146      ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
147       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
148       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
149 
150 #define SDL_ISPIXELFORMAT_ARRAY(format) \
151     (!SDL_ISPIXELFORMAT_FOURCC(format) && \
152      ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
153       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
154       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
155       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
156       (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
157 
158 #define SDL_ISPIXELFORMAT_ALPHA(format)   \
159     ((SDL_ISPIXELFORMAT_PACKED(format) && \
160      ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
161       (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
162       (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
163       (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
164     (SDL_ISPIXELFORMAT_ARRAY(format) && \
165      ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
166       (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
167       (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
168       (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
169 
170 /* The flag is set to 1 because 0x1? is not in the printable ASCII range */
171 #define SDL_ISPIXELFORMAT_FOURCC(format)    \
172     ((format) && (SDL_PIXELFLAG(format) != 1))
173 
174 /* Note: If you modify this list, update SDL_GetPixelFormatName() */
175 typedef enum
176 {
177     SDL_PIXELFORMAT_UNKNOWN,
178     SDL_PIXELFORMAT_INDEX1LSB =
179         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
180                                1, 0),
181     SDL_PIXELFORMAT_INDEX1MSB =
182         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
183                                1, 0),
184     SDL_PIXELFORMAT_INDEX2LSB =
185         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_4321, 0,
186                                2, 0),
187     SDL_PIXELFORMAT_INDEX2MSB =
188         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX2, SDL_BITMAPORDER_1234, 0,
189                                2, 0),
190     SDL_PIXELFORMAT_INDEX4LSB =
191         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
192                                4, 0),
193     SDL_PIXELFORMAT_INDEX4MSB =
194         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
195                                4, 0),
196     SDL_PIXELFORMAT_INDEX8 =
197         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
198     SDL_PIXELFORMAT_RGB332 =
199         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
200                                SDL_PACKEDLAYOUT_332, 8, 1),
201     SDL_PIXELFORMAT_XRGB4444 =
202         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
203                                SDL_PACKEDLAYOUT_4444, 12, 2),
204     SDL_PIXELFORMAT_RGB444 = SDL_PIXELFORMAT_XRGB4444,
205     SDL_PIXELFORMAT_XBGR4444 =
206         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
207                                SDL_PACKEDLAYOUT_4444, 12, 2),
208     SDL_PIXELFORMAT_BGR444 = SDL_PIXELFORMAT_XBGR4444,
209     SDL_PIXELFORMAT_XRGB1555 =
210         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
211                                SDL_PACKEDLAYOUT_1555, 15, 2),
212     SDL_PIXELFORMAT_RGB555 = SDL_PIXELFORMAT_XRGB1555,
213     SDL_PIXELFORMAT_XBGR1555 =
214         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
215                                SDL_PACKEDLAYOUT_1555, 15, 2),
216     SDL_PIXELFORMAT_BGR555 = SDL_PIXELFORMAT_XBGR1555,
217     SDL_PIXELFORMAT_ARGB4444 =
218         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
219                                SDL_PACKEDLAYOUT_4444, 16, 2),
220     SDL_PIXELFORMAT_RGBA4444 =
221         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
222                                SDL_PACKEDLAYOUT_4444, 16, 2),
223     SDL_PIXELFORMAT_ABGR4444 =
224         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
225                                SDL_PACKEDLAYOUT_4444, 16, 2),
226     SDL_PIXELFORMAT_BGRA4444 =
227         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
228                                SDL_PACKEDLAYOUT_4444, 16, 2),
229     SDL_PIXELFORMAT_ARGB1555 =
230         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
231                                SDL_PACKEDLAYOUT_1555, 16, 2),
232     SDL_PIXELFORMAT_RGBA5551 =
233         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
234                                SDL_PACKEDLAYOUT_5551, 16, 2),
235     SDL_PIXELFORMAT_ABGR1555 =
236         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
237                                SDL_PACKEDLAYOUT_1555, 16, 2),
238     SDL_PIXELFORMAT_BGRA5551 =
239         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
240                                SDL_PACKEDLAYOUT_5551, 16, 2),
241     SDL_PIXELFORMAT_RGB565 =
242         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
243                                SDL_PACKEDLAYOUT_565, 16, 2),
244     SDL_PIXELFORMAT_BGR565 =
245         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
246                                SDL_PACKEDLAYOUT_565, 16, 2),
247     SDL_PIXELFORMAT_RGB24 =
248         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
249                                24, 3),
250     SDL_PIXELFORMAT_BGR24 =
251         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
252                                24, 3),
253     SDL_PIXELFORMAT_XRGB8888 =
254         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
255                                SDL_PACKEDLAYOUT_8888, 24, 4),
256     SDL_PIXELFORMAT_RGB888 = SDL_PIXELFORMAT_XRGB8888,
257     SDL_PIXELFORMAT_RGBX8888 =
258         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
259                                SDL_PACKEDLAYOUT_8888, 24, 4),
260     SDL_PIXELFORMAT_XBGR8888 =
261         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
262                                SDL_PACKEDLAYOUT_8888, 24, 4),
263     SDL_PIXELFORMAT_BGR888 = SDL_PIXELFORMAT_XBGR8888,
264     SDL_PIXELFORMAT_BGRX8888 =
265         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
266                                SDL_PACKEDLAYOUT_8888, 24, 4),
267     SDL_PIXELFORMAT_ARGB8888 =
268         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
269                                SDL_PACKEDLAYOUT_8888, 32, 4),
270     SDL_PIXELFORMAT_RGBA8888 =
271         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
272                                SDL_PACKEDLAYOUT_8888, 32, 4),
273     SDL_PIXELFORMAT_ABGR8888 =
274         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
275                                SDL_PACKEDLAYOUT_8888, 32, 4),
276     SDL_PIXELFORMAT_BGRA8888 =
277         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
278                                SDL_PACKEDLAYOUT_8888, 32, 4),
279     SDL_PIXELFORMAT_ARGB2101010 =
280         SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
281                                SDL_PACKEDLAYOUT_2101010, 32, 4),
282 
283     /* Aliases for RGBA byte arrays of color data, for the current platform */
284 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
285     SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
286     SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
287     SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
288     SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
289     SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_RGBX8888,
290     SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_XRGB8888,
291     SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_BGRX8888,
292     SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_XBGR8888,
293 #else
294     SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
295     SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
296     SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
297     SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
298     SDL_PIXELFORMAT_RGBX32 = SDL_PIXELFORMAT_XBGR8888,
299     SDL_PIXELFORMAT_XRGB32 = SDL_PIXELFORMAT_BGRX8888,
300     SDL_PIXELFORMAT_BGRX32 = SDL_PIXELFORMAT_XRGB8888,
301     SDL_PIXELFORMAT_XBGR32 = SDL_PIXELFORMAT_RGBX8888,
302 #endif
303 
304     SDL_PIXELFORMAT_YV12 =      /**< Planar mode: Y + V + U  (3 planes) */
305         SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
306     SDL_PIXELFORMAT_IYUV =      /**< Planar mode: Y + U + V  (3 planes) */
307         SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
308     SDL_PIXELFORMAT_YUY2 =      /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
309         SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
310     SDL_PIXELFORMAT_UYVY =      /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
311         SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
312     SDL_PIXELFORMAT_YVYU =      /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
313         SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
314     SDL_PIXELFORMAT_NV12 =      /**< Planar mode: Y + U/V interleaved  (2 planes) */
315         SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
316     SDL_PIXELFORMAT_NV21 =      /**< Planar mode: Y + V/U interleaved  (2 planes) */
317         SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
318     SDL_PIXELFORMAT_EXTERNAL_OES =      /**< Android video texture format */
319         SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
320 } SDL_PixelFormatEnum;
321 
322 /**
323  * The bits of this structure can be directly reinterpreted as an
324  * integer-packed color which uses the SDL_PIXELFORMAT_RGBA32 format
325  * (SDL_PIXELFORMAT_ABGR8888 on little-endian systems and
326  * SDL_PIXELFORMAT_RGBA8888 on big-endian systems).
327  */
328 typedef struct SDL_Color
329 {
330     Uint8 r;
331     Uint8 g;
332     Uint8 b;
333     Uint8 a;
334 } SDL_Color;
335 #define SDL_Colour SDL_Color
336 
337 typedef struct SDL_Palette
338 {
339     int ncolors;
340     SDL_Color *colors;
341     Uint32 version;
342     int refcount;
343 } SDL_Palette;
344 
345 /**
346  * A structure that contains pixel format information.
347  *
348  * Everything in the pixel format structure is read-only.
349  *
350  * A pixel format has either a palette or masks. If a palette is used `Rmask`,
351  * `Gmask`, `Bmask`, and `Amask` will be 0.
352  *
353  * An SDL_PixelFormat describes the format of the pixel data stored at the
354  * `pixels` field of an SDL_Surface. Every surface stores an SDL_PixelFormat
355  * in the `format` field.
356  *
357  * If you wish to do pixel level modifications on a surface, then
358  * understanding how SDL stores its color information is essential.
359  *
360  * For information on modern pixel color spaces, see the following Wikipedia
361  * article: http://en.wikipedia.org/wiki/RGBA_color_space
362  *
363  * \sa SDL_ConvertSurface
364  * \sa SDL_GetRGB
365  * \sa SDL_GetRGBA
366  * \sa SDL_MapRGB
367  * \sa SDL_MapRGBA
368  * \sa SDL_AllocFormat
369  * \sa SDL_FreeFormat
370  */
371 typedef struct SDL_PixelFormat
372 {
373     Uint32 format;
374     SDL_Palette *palette;
375     Uint8 BitsPerPixel;
376     Uint8 BytesPerPixel;
377     Uint8 padding[2];
378     Uint32 Rmask;
379     Uint32 Gmask;
380     Uint32 Bmask;
381     Uint32 Amask;
382     Uint8 Rloss;
383     Uint8 Gloss;
384     Uint8 Bloss;
385     Uint8 Aloss;
386     Uint8 Rshift;
387     Uint8 Gshift;
388     Uint8 Bshift;
389     Uint8 Ashift;
390     int refcount;
391     struct SDL_PixelFormat *next;
392 } SDL_PixelFormat;
393 
394 /**
395  * Get the human readable name of a pixel format.
396  *
397  * \param format the pixel format to query.
398  * \returns the human readable name of the specified pixel format or
399  *          `SDL_PIXELFORMAT_UNKNOWN` if the format isn't recognized.
400  *
401  * \since This function is available since SDL 2.0.0.
402  */
403 extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
404 
405 /**
406  * Convert one of the enumerated pixel formats to a bpp value and RGBA masks.
407  *
408  * \param format one of the SDL_PixelFormatEnum values.
409  * \param bpp a bits per pixel value; usually 15, 16, or 32.
410  * \param Rmask a pointer filled in with the red mask for the format.
411  * \param Gmask a pointer filled in with the green mask for the format.
412  * \param Bmask a pointer filled in with the blue mask for the format.
413  * \param Amask a pointer filled in with the alpha mask for the format.
414  * \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
415  *          possible; call SDL_GetError() for more information.
416  *
417  * \since This function is available since SDL 2.0.0.
418  *
419  * \sa SDL_MasksToPixelFormatEnum
420  */
421 extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
422                                                             int *bpp,
423                                                             Uint32 * Rmask,
424                                                             Uint32 * Gmask,
425                                                             Uint32 * Bmask,
426                                                             Uint32 * Amask);
427 
428 /**
429  * Convert a bpp value and RGBA masks to an enumerated pixel format.
430  *
431  * This will return `SDL_PIXELFORMAT_UNKNOWN` if the conversion wasn't
432  * possible.
433  *
434  * \param bpp a bits per pixel value; usually 15, 16, or 32.
435  * \param Rmask the red mask for the format.
436  * \param Gmask the green mask for the format.
437  * \param Bmask the blue mask for the format.
438  * \param Amask the alpha mask for the format.
439  * \returns one of the SDL_PixelFormatEnum values.
440  *
441  * \since This function is available since SDL 2.0.0.
442  *
443  * \sa SDL_PixelFormatEnumToMasks
444  */
445 extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
446                                                           Uint32 Rmask,
447                                                           Uint32 Gmask,
448                                                           Uint32 Bmask,
449                                                           Uint32 Amask);
450 
451 /**
452  * Create an SDL_PixelFormat structure corresponding to a pixel format.
453  *
454  * Returned structure may come from a shared global cache (i.e. not newly
455  * allocated), and hence should not be modified, especially the palette. Weird
456  * errors such as `Blit combination not supported` may occur.
457  *
458  * \param pixel_format one of the SDL_PixelFormatEnum values.
459  * \returns the new SDL_PixelFormat structure or NULL on failure; call
460  *          SDL_GetError() for more information.
461  *
462  * \since This function is available since SDL 2.0.0.
463  *
464  * \sa SDL_FreeFormat
465  */
466 extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
467 
468 /**
469  * Free an SDL_PixelFormat structure allocated by SDL_AllocFormat().
470  *
471  * \param format the SDL_PixelFormat structure to free.
472  *
473  * \since This function is available since SDL 2.0.0.
474  *
475  * \sa SDL_AllocFormat
476  */
477 extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
478 
479 /**
480  * Create a palette structure with the specified number of color entries.
481  *
482  * The palette entries are initialized to white.
483  *
484  * \param ncolors represents the number of color entries in the color palette.
485  * \returns a new SDL_Palette structure on success or NULL on failure (e.g. if
486  *          there wasn't enough memory); call SDL_GetError() for more
487  *          information.
488  *
489  * \since This function is available since SDL 2.0.0.
490  *
491  * \sa SDL_FreePalette
492  */
493 extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
494 
495 /**
496  * Set the palette for a pixel format structure.
497  *
498  * \param format the SDL_PixelFormat structure that will use the palette.
499  * \param palette the SDL_Palette structure that will be used.
500  * \returns 0 on success or a negative error code on failure; call
501  *          SDL_GetError() for more information.
502  *
503  * \since This function is available since SDL 2.0.0.
504  *
505  * \sa SDL_AllocPalette
506  * \sa SDL_FreePalette
507  */
508 extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
509                                                       SDL_Palette *palette);
510 
511 /**
512  * Set a range of colors in a palette.
513  *
514  * \param palette the SDL_Palette structure to modify.
515  * \param colors an array of SDL_Color structures to copy into the palette.
516  * \param firstcolor the index of the first palette entry to modify.
517  * \param ncolors the number of entries to modify.
518  * \returns 0 on success or a negative error code if not all of the colors
519  *          could be set; call SDL_GetError() for more information.
520  *
521  * \since This function is available since SDL 2.0.0.
522  *
523  * \sa SDL_AllocPalette
524  * \sa SDL_CreateRGBSurface
525  */
526 extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
527                                                  const SDL_Color * colors,
528                                                  int firstcolor, int ncolors);
529 
530 /**
531  * Free a palette created with SDL_AllocPalette().
532  *
533  * \param palette the SDL_Palette structure to be freed.
534  *
535  * \since This function is available since SDL 2.0.0.
536  *
537  * \sa SDL_AllocPalette
538  */
539 extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
540 
541 /**
542  * Map an RGB triple to an opaque pixel value for a given pixel format.
543  *
544  * This function maps the RGB color value to the specified pixel format and
545  * returns the pixel value best approximating the given RGB color value for
546  * the given pixel format.
547  *
548  * If the format has a palette (8-bit) the index of the closest matching color
549  * in the palette will be returned.
550  *
551  * If the specified pixel format has an alpha component it will be returned as
552  * all 1 bits (fully opaque).
553  *
554  * If the pixel format bpp (color depth) is less than 32-bpp then the unused
555  * upper bits of the return value can safely be ignored (e.g., with a 16-bpp
556  * format the return value can be assigned to a Uint16, and similarly a Uint8
557  * for an 8-bpp format).
558  *
559  * \param format an SDL_PixelFormat structure describing the pixel format.
560  * \param r the red component of the pixel in the range 0-255.
561  * \param g the green component of the pixel in the range 0-255.
562  * \param b the blue component of the pixel in the range 0-255.
563  * \returns a pixel value.
564  *
565  * \since This function is available since SDL 2.0.0.
566  *
567  * \sa SDL_GetRGB
568  * \sa SDL_GetRGBA
569  * \sa SDL_MapRGBA
570  */
571 extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
572                                           Uint8 r, Uint8 g, Uint8 b);
573 
574 /**
575  * Map an RGBA quadruple to a pixel value for a given pixel format.
576  *
577  * This function maps the RGBA color value to the specified pixel format and
578  * returns the pixel value best approximating the given RGBA color value for
579  * the given pixel format.
580  *
581  * If the specified pixel format has no alpha component the alpha value will
582  * be ignored (as it will be in formats with a palette).
583  *
584  * If the format has a palette (8-bit) the index of the closest matching color
585  * in the palette will be returned.
586  *
587  * If the pixel format bpp (color depth) is less than 32-bpp then the unused
588  * upper bits of the return value can safely be ignored (e.g., with a 16-bpp
589  * format the return value can be assigned to a Uint16, and similarly a Uint8
590  * for an 8-bpp format).
591  *
592  * \param format an SDL_PixelFormat structure describing the format of the
593  *               pixel.
594  * \param r the red component of the pixel in the range 0-255.
595  * \param g the green component of the pixel in the range 0-255.
596  * \param b the blue component of the pixel in the range 0-255.
597  * \param a the alpha component of the pixel in the range 0-255.
598  * \returns a pixel value.
599  *
600  * \since This function is available since SDL 2.0.0.
601  *
602  * \sa SDL_GetRGB
603  * \sa SDL_GetRGBA
604  * \sa SDL_MapRGB
605  */
606 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
607                                            Uint8 r, Uint8 g, Uint8 b,
608                                            Uint8 a);
609 
610 /**
611  * Get RGB values from a pixel in the specified format.
612  *
613  * This function uses the entire 8-bit [0..255] range when converting color
614  * components from pixel formats with less than 8-bits per RGB component
615  * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
616  * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
617  *
618  * \param pixel a pixel value.
619  * \param format an SDL_PixelFormat structure describing the format of the
620  *               pixel.
621  * \param r a pointer filled in with the red component.
622  * \param g a pointer filled in with the green component.
623  * \param b a pointer filled in with the blue component.
624  *
625  * \since This function is available since SDL 2.0.0.
626  *
627  * \sa SDL_GetRGBA
628  * \sa SDL_MapRGB
629  * \sa SDL_MapRGBA
630  */
631 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
632                                         const SDL_PixelFormat * format,
633                                         Uint8 * r, Uint8 * g, Uint8 * b);
634 
635 /**
636  * Get RGBA values from a pixel in the specified format.
637  *
638  * This function uses the entire 8-bit [0..255] range when converting color
639  * components from pixel formats with less than 8-bits per RGB component
640  * (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff,
641  * 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).
642  *
643  * If the surface has no alpha component, the alpha will be returned as 0xff
644  * (100% opaque).
645  *
646  * \param pixel a pixel value.
647  * \param format an SDL_PixelFormat structure describing the format of the
648  *               pixel.
649  * \param r a pointer filled in with the red component.
650  * \param g a pointer filled in with the green component.
651  * \param b a pointer filled in with the blue component.
652  * \param a a pointer filled in with the alpha component.
653  *
654  * \since This function is available since SDL 2.0.0.
655  *
656  * \sa SDL_GetRGB
657  * \sa SDL_MapRGB
658  * \sa SDL_MapRGBA
659  */
660 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
661                                          const SDL_PixelFormat * format,
662                                          Uint8 * r, Uint8 * g, Uint8 * b,
663                                          Uint8 * a);
664 
665 /**
666  * Calculate a 256 entry gamma ramp for a gamma value.
667  *
668  * \param gamma a gamma value where 0.0 is black and 1.0 is identity.
669  * \param ramp an array of 256 values filled in with the gamma ramp.
670  *
671  * \since This function is available since SDL 2.0.0.
672  *
673  * \sa SDL_SetWindowGammaRamp
674  */
675 extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
676 
677 
678 /* Ends C function definitions when using C++ */
679 #ifdef __cplusplus
680 }
681 #endif
682 #include "close_code.h"
683 
684 #endif /* SDL_pixels_h_ */
685 
686 /* vi: set ts=4 sw=4 expandtab: */