1 /* SPDX-License-Identifier: GPL-2.0+ */
2 /*
3  * Handles a contiguous list of pointers which be allocated and freed
4  *
5  * Copyright 2023 Google LLC
6  * Written by Simon Glass <sjg@chromium.org>
7  */
8 
9 #ifndef __ALIST_H
10 #define __ALIST_H
11 
12 #include <stdbool.h>
13 #include <linux/bitops.h>
14 #include <linux/types.h>
15 
16 /**
17  * struct alist - object list that can be allocated and freed
18  *
19  * Holds a list of objects, each of the same size. The object is typically a
20  * C struct. The array is alloced in memory can change in size.
21  *
22  * The list rememebers the size of the list, but has a separate count of how
23  * much space is allocated, This allows it increase in size in steps as more
24  * elements are added, which is more efficient that reallocating the list every
25  * time a single item is added
26  *
27  * Two types of access are provided:
28  *
29  * alist_get...(index)
30  *	gets an existing element, if its index is less that size
31  *
32  * alist_ensure(index)
33  *	address an existing element, or creates a new one if not present
34  *
35  * @data: object data of size `@obj_size * @alloc`. The list can grow as
36  * needed but never shrinks
37  * @obj_size: Size of each object in bytes
38  * @count: number of objects in array
39  * @alloc: allocated length of array, to which @count can grow
40  * @flags: flags for the alist (ALISTF_...)
41  */
42 struct alist {
43 	void *data;
44 	u16 obj_size;
45 	u16 count;
46 	u16 alloc;
47 	u16 flags;
48 };
49 
50 /**
51  * enum alist_flags - Flags for the alist
52  *
53  * @ALIST_FAIL: true if any allocation has failed. Once this has happened, the
54  * alist is dead and cannot grow further
55  */
56 enum alist_flags {
57 	ALISTF_FAIL	= BIT(0),
58 };
59 
60 /**
61  * alist_has() - Check if an index is within the list range
62  *
63  * Checks if index is within the current alist count
64  *
65  * @lst: alist to check
66  * @index: Index to check
67  * Returns: true if value, else false
68  */
alist_has(struct alist * lst,uint index)69 static inline bool alist_has(struct alist *lst, uint index)
70 {
71 	return index < lst->count;
72 }
73 
74 /**
75  * alist_calc_index() - Calculate the index of an item in the list
76  *
77  * The returned element number will be -1 if the list is empty or the pointer
78  * pointers to before the list starts.
79  *
80  * If the pointer points to after the last item, the calculated element-number
81  * will be returned, even though it is greater than lst->count
82  *
83  * @lst: alist to check
84  * @ptr: pointer to check
85  * Return: element number of the pointer
86  */
87 int alist_calc_index(const struct alist *lst, const void *ptr);
88 
89 /**
90  * alist_err() - Check if the alist is still valid
91  *
92  * @lst: List to check
93  * Return: false if OK, true if any previous allocation failed
94  */
alist_err(struct alist * lst)95 static inline bool alist_err(struct alist *lst)
96 {
97 	return lst->flags & ALISTF_FAIL;
98 }
99 
100 /**
101  * alist_full() - Check if the alist is full
102  *
103  * @lst: List to check
104  * Return: true if full, false otherwise
105  */
alist_full(struct alist * lst)106 static inline bool alist_full(struct alist *lst)
107 {
108 	return lst->count == lst->alloc;
109 }
110 
111 /**
112  * alist_get_ptr() - Get the value of a pointer
113  *
114  * @lst: alist to check
115  * @index: Index to read from
116  * Returns: pointer, if present, else NULL
117  */
118 const void *alist_get_ptr(const struct alist *lst, uint index);
119 
120 /**
121  * alist_getd() - Get the value of a pointer directly, with no checking
122  *
123  * This must only be called on indexes for which alist_has() returns true
124  *
125  * @lst: alist to check
126  * @index: Index to read from
127  * Returns: pointer value (may be NULL)
128  */
alist_getd(struct alist * lst,uint index)129 static inline const void *alist_getd(struct alist *lst, uint index)
130 {
131 	return lst->data + index * lst->obj_size;
132 }
133 
134 /**
135  * alist_get() - get an entry as a constant
136  *
137  * Use as (to obtain element 2 of the list):
138  *	const struct my_struct *ptr = alist_get(lst, 2, struct my_struct)
139  */
140 #define alist_get(_lst, _index, _struct)	\
141 	((const _struct *)alist_get_ptr(_lst, _index))
142 
143 /** get an entry which can be written to */
144 #define alist_getw(_lst, _index, _struct)	\
145 	((_struct *)alist_get_ptr(_lst, _index))
146 
147 /**
148  * alist_ensure_ptr() - Ensure an object exists at a given index
149  *
150  * This provides read/write access to an array element. If it does not exist,
151  * it is allocated, reading for the caller to store the object into
152  *
153  * Allocates a object at the given index if needed
154  *
155  * @lst: alist to check
156  * @index: Index to address
157  * Returns: pointer where struct can be read/written, or NULL if out of memory
158  */
159 void *alist_ensure_ptr(struct alist *lst, uint index);
160 
161 /**
162  * alist_ensure() - Address a struct, the correct object type
163  *
164  * Use as:
165  *	struct my_struct *ptr = alist_ensure(&lst, 4, struct my_struct);
166  */
167 #define alist_ensure(_lst, _index, _struct)	\
168 	((_struct *)alist_ensure_ptr(_lst, _index))
169 
170 /**
171  * alist_add_placeholder() - Add a new item to the end of the list
172  *
173  * @lst: alist to add to
174  * Return: Pointer to the newly added position, or NULL if out of memory. Note
175  * that this is not inited so the caller must copy the requested struct to the
176  * returned pointer
177  */
178 void *alist_add_placeholder(struct alist *lst);
179 
180 /**
181  * alist_add_ptr() - Ad a new object to the list
182  *
183  * @lst: alist to add to
184  * @obj: Pointer to object to copy in
185  * Returns: pointer to where the object was copied, or NULL if out of memory
186  */
187 void *alist_add_ptr(struct alist *lst, void *obj);
188 
189 /**
190  * alist_expand_by() - Expand a list by the given amount
191  *
192  * @lst: alist to expand
193  * @inc_by: Amount to expand by
194  * Return: true if OK, false if out of memory
195  */
196 bool alist_expand_by(struct alist *lst, uint inc_by);
197 
198 /**
199  * alist_add() - Used to add an object type with the correct type
200  *
201  * Use as:
202  *	struct my_struct obj;
203  *	struct my_struct *ptr = alist_add(&lst, &obj);
204  */
205 #define alist_add(_lst, _obj)	\
206 	((typeof(_obj) *)alist_add_ptr(_lst, &(_obj)))
207 
208 /** get next entry as a constant */
209 #define alist_next(_lst, _objp)	\
210 	((const typeof(_objp))alist_next_ptrd(_lst, _objp))
211 
212 /** get next entry, which can be written to */
213 #define alist_nextw(_lst, _objp)	\
214 	((typeof(_objp))alist_next_ptrd(_lst, _objp))
215 
216 /**
217  * alist_next_ptrd() - Get a pointer to the next list element
218  *
219  * This returns NULL if the requested element is beyond lst->count
220  *
221  * @lst: List to check
222  * @ptr: Pointer to current element (must be valid)
223  * Return: Pointer to next element, or NULL if @ptr is the last
224  */
225 const void *alist_next_ptrd(const struct alist *lst, const void *ptr);
226 
227 /**
228  * alist_chk_ptr() - Check whether a pointer is within a list
229  *
230  * Checks if the pointer points to an existing element of the list. The pointer
231  * must point to the start of an element, either in the list, or just outside of
232  * it. This function is only useful for handling for() loops
233  *
234  * Return: true if @ptr is within the list (0..count-1), else false
235  */
236 bool alist_chk_ptr(const struct alist *lst, const void *ptr);
237 
238 /**
239  * alist_start() - Get the start of the list (first element)
240  *
241  * Note that this will always return ->data even if it is not NULL
242  *
243  * Usage:
244  *	const struct my_struct *obj;    # 'const' is optional
245  *
246  *	alist_start(&lst, struct my_struct)
247  */
248 #define alist_start(_lst, _struct) \
249 	((_struct *)(_lst)->data)
250 
251 /**
252  * alist_end() - Get the end of the list (just after last element)
253  *
254  * Usage:
255  *	const struct my_struct *obj;    # 'const' is optional
256  *
257  *	alist_end(&lst, struct my_struct)
258  */
259 #define alist_end(_lst, _struct) \
260 	((_struct *)(_lst)->data + (_lst)->count)
261 
262 /**
263  * alist_for_each() - Iterate over an alist (with constant pointer)
264  *
265  * Use as:
266  *	const struct my_struct *obj;    # 'const' is optional
267  *
268  *	alist_for_each(obj, &lst) {
269  *		obj->...
270  *	}
271  */
272 #define alist_for_each(_pos, _lst) \
273 	for (_pos = alist_start(_lst, typeof(*(_pos))); \
274 	     _pos < alist_end(_lst, typeof(*(_pos))); \
275 	     _pos++)
276 
277 /**
278  * alist_for_each_filter() - version which sets up a 'from' pointer too
279  *
280  * This is used for filtering out information in the list. It works by iterating
281  * through the list, copying elements down over the top of elements to be
282  * deleted.
283  *
284  * In this example, 'from' iterates through the list from start to end,, 'to'
285  * also begins at the start, but only increments if the element at 'from' should
286  * be kept. This provides an O(n) filtering operation. Note that
287  * alist_update_end() must be called after the loop, to update the count.
288  *
289  *	alist_for_each_filter(from, to, &lst) {
290  *		if (from->val != 2)
291  *			*to++ = *from;
292  *	}
293  *	alist_update_end(&lst, to);
294  */
295 #define alist_for_each_filter(_pos, _from, _lst) \
296 	for (_pos = _from = alist_start(_lst, typeof(*(_pos))); \
297 	     _pos < alist_end(_lst, typeof(*(_pos))); \
298 	     _pos++)
299 
300 /**
301  * alist_update_end() - Set the element count based on a given pointer
302  *
303  * Set the given element as the final one
304  */
305 void alist_update_end(struct alist *lst, const void *end);
306 
307 /**
308  * alist_empty() - Empty an alist
309  *
310  * This removes all entries from the list, without changing the allocated size
311  */
312 void alist_empty(struct alist *lst);
313 
314 /**
315  * alist_init() - Set up a new object list
316  *
317  * Sets up a list of objects, initially empty
318  *
319  * @lst: alist to set up
320  * @obj_size: Size of each element in bytes
321  * @alloc_size: Number of items to allowed to start, before reallocation is
322  * needed (0 to start with no space)
323  * Return: true if OK, false if out of memory
324  */
325 bool alist_init(struct alist *lst, uint obj_size, uint alloc_size);
326 
327 /**
328  * alist_init_struct() - Typed version of alist_init()
329  *
330  * Use as:
331  *	alist_init(&lst, struct my_struct);
332  */
333 #define alist_init_struct(_lst, _struct)	\
334 	alist_init(_lst, sizeof(_struct), 0)
335 
336 /**
337  * alist_uninit_move_ptr() - Return the allocated contents and uninit the alist
338  *
339  * This returns the alist data to the caller, so that the caller receives data
340  * that it can be sure will hang around. The caller is responsible for freeing
341  * the data.
342  *
343  * If the alist size is 0, this returns NULL
344  *
345  * The alist is uninited as part of this.
346  *
347  * The alist must be inited before this can be called.
348  *
349  * @alist: alist to uninit
350  * @countp: if non-NULL, returns the number of objects in the returned data
351  * (which is @alist->size)
352  * Return: data contents, allocated with malloc(), or NULL if the data could not
353  *	be allocated, or the data size is 0
354  */
355 void *alist_uninit_move_ptr(struct alist *alist, size_t *countp);
356 
357 /**
358  * alist_uninit_move() - Typed version of alist_uninit_move_ptr()
359  */
360 #define alist_uninit_move(_lst, _countp, _struct)	\
361 	(_struct *)alist_uninit_move_ptr(_lst, _countp)
362 
363 /**
364  * alist_uninit() - Free any memory used by an alist
365  *
366  * The alist must be inited before this can be called.
367  *
368  * @alist: alist to uninit
369  */
370 void alist_uninit(struct alist *alist);
371 
372 #endif /* __ALIST_H */
373