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Searched refs:scene_obj_set_bbox (Results 1 – 2 of 2) sorted by relevance

/boot/
A Dbootflow_menu.c60 ret |= scene_obj_set_bbox(scn, OBJ_BOX, 30, 90, 1366 - 30, 720); in bootflow_menu_new()
66 ret |= scene_obj_set_bbox(scn, OBJ_MENU_TITLE, 0, 32, in bootflow_menu_new()
89 ret |= scene_obj_set_bbox(scn, OBJ_PROMPT1A, 0, 590, in bootflow_menu_new()
91 ret |= scene_obj_set_bbox(scn, OBJ_PROMPT1B, 0, 620, in bootflow_menu_new()
93 ret |= scene_obj_set_bbox(scn, OBJ_PROMPT2, 100, 650, in bootflow_menu_new()
95 ret |= scene_obj_set_bbox(scn, OBJ_AUTOBOOT, 0, 720, in bootflow_menu_new()
A Dscene.c292 int scene_obj_set_bbox(struct scene *scn, uint id, int x0, int y0, int x1, in scene_obj_set_bbox() function

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