Searched refs:scene_obj_set_hide (Results 1 – 3 of 3) sorted by relevance
| /boot/ |
| A D | bootflow_menu.c | 104 scene_obj_set_hide(scn, OBJ_PROMPT1A, use_font); in bootflow_menu_new() 105 scene_obj_set_hide(scn, OBJ_PROMPT1B, !use_font); in bootflow_menu_new() 106 scene_obj_set_hide(scn, OBJ_AUTOBOOT, use_font); in bootflow_menu_new()
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| A D | scene_menu.c | 293 scene_obj_set_hide(scn, item->label_id, in scene_menu_arrange() 320 ret = scene_obj_set_hide(scn, item->preview_id, hide); in scene_menu_arrange()
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| A D | scene.c | 333 int scene_obj_set_hide(struct scene *scn, uint id, bool hide) in scene_obj_set_hide() function
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