Home
last modified time | relevance | path

Searched refs:scene_obj_set_pos (Results 1 – 5 of 5) sorted by relevance

/boot/
A Dscene_menu.c104 ret = scene_obj_set_pos(scn, menu->pointer_id, in update_pointers()
246 ret = scene_obj_set_pos(scn, menu->title_id, menu->obj.bbox.x0, y); in scene_menu_arrange()
289 ret = scene_obj_set_pos(scn, item->label_id, in scene_menu_arrange()
297 ret = scene_obj_set_pos(scn, item->key_id, x + 230, y); in scene_menu_arrange()
303 ret = scene_obj_set_pos(scn, item->desc_id, x + 280, y); in scene_menu_arrange()
315 ret = scene_obj_set_pos(scn, item->preview_id, -4, y); in scene_menu_arrange()
A Dscene_textline.c106 ret = scene_obj_set_pos(scn, tline->label_id, in scene_textline_arrange()
111 ret = scene_obj_set_pos(scn, tline->edit_id, in scene_textline_arrange()
A Dcedit.c67 scene_obj_set_pos(scn, txt->obj.id, 0, vpriv->ysize - 50); in cedit_arange()
71 scene_obj_set_pos(scn, txt->obj.id, 200, 10); in cedit_arange()
88 scene_obj_set_pos(scn, obj->id, 50, y); in cedit_arange()
94 scene_obj_set_pos(scn, obj->id, 50, y); in cedit_arange()
A Dbootflow_menu.c63 ret |= scene_obj_set_pos(scn, OBJ_MENU, MARGIN_LEFT, 100); in bootflow_menu_new()
73 ret |= scene_obj_set_pos(scn, OBJ_U_BOOT_LOGO, 1165, 100); in bootflow_menu_new()
A Dscene.c248 int scene_obj_set_pos(struct scene *scn, uint id, int x, int y) in scene_obj_set_pos() function

Completed in 20 milliseconds