Searched refs:update_pointers (Results 1 – 1 of 1) sorted by relevance
87 static int update_pointers(struct scene_obj_menu *menu, uint id, bool point) in update_pointers() function137 ret = update_pointers(menu, menu->cur_item_id, false); in menu_point_to_item()142 ret = update_pointers(menu, item_id, true); in menu_point_to_item()
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