Searched refs:pixels (Results 1 – 2 of 2) sorted by relevance
226 fpga-pb-pixels = <2730>; /* 8192 / 3 */277 fpga-pb-pixels = <2730>; /* 8192 / 3 */446 fpga-pb-pixels = <2730>; /* 8192 / 3 */497 fpga-pb-pixels = <2730>; /* 8192 / 3 */
197 void *pixels; in copy_to_texture() local215 ret = SDL_LockTexture(sdl.texture, NULL, &pixels, &pitch); in copy_to_texture()226 dest = pixels + y * pitch; in copy_to_texture()
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