1 /* SPDX-License-Identifier: GPL-2.0+ */
2 /*
3  * Copyright (c) 2013 Google, Inc
4  */
5 
6 #ifndef __SANDBOX_SDL_H
7 #define __SANDBOX_SDL_H
8 
9 #include <errno.h>
10 #include <video.h>
11 
12 #ifdef CONFIG_SANDBOX_SDL
13 
14 /**
15  * sandbox_sdl_init_display() - Set up SDL video ready for use
16  *
17  * @width:	Window width in pixels
18  * @height	Window height in pixels
19  * @log2_bpp:	Log to base 2 of the number of bits per pixel. So a 32bpp
20  *		display will pass 5, since 2*5 = 32
21  * @double_size: true to double the visible size in each direction for high-DPI
22  *		displays
23  * Return: 0 if OK, -ENODEV if no device, -EIO if SDL failed to initialize
24  *		and -EPERM if the video failed to come up.
25  */
26 int sandbox_sdl_init_display(int width, int height, int log2_bpp,
27 			     bool double_size);
28 
29 /**
30  * sandbox_sdl_remove_display() - Remove the SDL screen
31  *
32  * Return: 0 if OK, -ENOENT if the SDL had not been inited.
33  */
34 int sandbox_sdl_remove_display(void);
35 
36 /**
37  * sandbox_sdl_sync() - Sync current U-Boot LCD frame buffer to SDL
38  *
39  * This must be called periodically to update the screen for SDL so that the
40  * user can see it.
41  *
42  * @lcd_base: Base of frame buffer
43  * Return: 0 if screen was updated, -ENODEV is there is no screen.
44  */
45 int sandbox_sdl_sync(void *lcd_base);
46 
47 /**
48  * sandbox_sdl_scan_keys() - scan for pressed keys
49  *
50  * Works out which keys are pressed and returns a list
51  *
52  * @key:	Array to receive keycodes
53  * @max_keys:	Size of array
54  * Return: number of keycodes found, 0 if none, -ENODEV if no keyboard
55  */
56 int sandbox_sdl_scan_keys(int key[], int max_keys);
57 
58 /**
59  * sandbox_sdl_key_pressed() - check if a particular key is pressed
60  *
61  * @keycode:	Keycode to check (KEY_... - see include/linux/input.h
62  * Return: 0 if pressed, -ENOENT if not pressed. -ENODEV if keybord not
63  * available,
64  */
65 int sandbox_sdl_key_pressed(int keycode);
66 
67 /**
68  * sandbox_sdl_sound_play() - Play a sound
69  *
70  * @data:	Data to play (typically 16-bit)
71  * @count:	Number of bytes in data
72  */
73 int sandbox_sdl_sound_play(const void *data, uint count);
74 
75 /**
76  * sandbox_sdl_sound_stop() - stop playing a sound
77  *
78  * Return: 0 if OK, -ENODEV if no sound is available
79  */
80 int sandbox_sdl_sound_stop(void);
81 
82 /**
83  * sandbox_sdl_sound_init() - set up the sound system
84  *
85  * @rate:	Sample rate to use
86  * @channels:	Number of channels to use (1=mono, 2=stereo)
87  * Return: 0 if OK, -ENODEV if no sound is available
88  */
89 int sandbox_sdl_sound_init(int rate, int channels);
90 
91 /**
92  * sandbox_sdl_set_bpp() - Set the depth of the sandbox display
93  *
94  * The device must not be active when this function is called. It activiates it
95  * before returning.
96  *
97  * This updates the depth value and adjusts a few other settings accordingly.
98  * It must be called before the display is probed.
99  *
100  * @dev: Device to adjust
101  * @l2bpp: depth to set
102  * Return: 0 if the device was already active, other error if it fails to probe
103  * after the change
104  */
105 int sandbox_sdl_set_bpp(struct udevice *dev, enum video_log2_bpp l2bpp);
106 
107 #else
sandbox_sdl_init_display(int width,int height,int log2_bpp,bool double_size)108 static inline int sandbox_sdl_init_display(int width, int height, int log2_bpp,
109 					   bool double_size)
110 {
111 	return -ENODEV;
112 }
113 
sandbox_sdl_remove_display(void)114 static inline int sandbox_sdl_remove_display(void)
115 {
116 	return -ENODEV;
117 }
118 
sandbox_sdl_sync(void * lcd_base)119 static inline int sandbox_sdl_sync(void *lcd_base)
120 {
121 	return -ENODEV;
122 }
123 
sandbox_sdl_scan_keys(int key[],int max_keys)124 static inline int sandbox_sdl_scan_keys(int key[], int max_keys)
125 {
126 	return -ENODEV;
127 }
128 
sandbox_sdl_key_pressed(int keycode)129 static inline int sandbox_sdl_key_pressed(int keycode)
130 {
131 	return -ENODEV;
132 }
133 
sandbox_sdl_sound_start(uint frequency)134 static inline int sandbox_sdl_sound_start(uint frequency)
135 {
136 	return -ENODEV;
137 }
138 
sandbox_sdl_sound_play(const void * data,uint count)139 static inline int sandbox_sdl_sound_play(const void *data, uint count)
140 {
141 	return -ENODEV;
142 }
143 
sandbox_sdl_sound_stop(void)144 static inline int sandbox_sdl_sound_stop(void)
145 {
146 	return -ENODEV;
147 }
148 
sandbox_sdl_sound_init(int rate,int channels)149 static inline int sandbox_sdl_sound_init(int rate, int channels)
150 {
151 	return -ENODEV;
152 }
153 
sandbox_sdl_set_bpp(struct udevice * dev,enum video_log2_bpp l2bpp)154 static inline int sandbox_sdl_set_bpp(struct udevice *dev,
155 				      enum video_log2_bpp l2bpp)
156 {
157 	return -ENOSYS;
158 }
159 
160 #endif
161 
162 #endif
163