Lines Matching refs:memory_order_relaxed

97     : generation_(trace::g_next_generation.fetch_add(1u, std::memory_order_relaxed) + 1u),  in trace_context()
125 std::memory_order_relaxed); in AllocRecord()
175 num_records_dropped_after_buffer_switch_.fetch_add(1, std::memory_order_relaxed); in AllocRecord()
283 std::memory_order_relaxed); in AllocDurableRecord()
296 trace_thread_index_t index = next_thread_index_.fetch_add(1u, std::memory_order_relaxed); in AllocThreadIndex()
300 std::memory_order_relaxed); in AllocThreadIndex()
308 trace_string_index_t index = next_string_index_.fetch_add(1u, std::memory_order_relaxed); in AllocStringIndex()
312 std::memory_order_relaxed); in AllocStringIndex()
397 uint64_t durable_last_offset = durable_buffer_current_.load(std::memory_order_relaxed); in UpdateBufferHeaderAfterStopped()
398 uint64_t durable_buffer_full_mark = durable_buffer_full_mark_.load(std::memory_order_relaxed); in UpdateBufferHeaderAfterStopped()
404 rolling_buffer_current_.load(std::memory_order_relaxed); in UpdateBufferHeaderAfterStopped()
409 …nt64_t buffer_full_mark = rolling_buffer_full_mark_[buffer_number].load(std::memory_order_relaxed); in UpdateBufferHeaderAfterStopped()
423 uint64_t full_bytes = rolling_buffer_full_mark_[0].load(std::memory_order_relaxed); in RollingBytesAllocated()
426 return rolling_buffer_current_.load(std::memory_order_relaxed); in RollingBytesAllocated()
434 rolling_buffer_current_.load(std::memory_order_relaxed); in RollingBytesAllocated()
447 …full_mark_other_buffer = rolling_buffer_full_mark_[!buffer_number].load(std::memory_order_relaxed); in RollingBytesAllocated()
457 uint64_t offset = durable_buffer_full_mark_.load(std::memory_order_relaxed); in DurableBytesAllocated()
459 offset = durable_buffer_current_.load(std::memory_order_relaxed); in DurableBytesAllocated()
467 std::memory_order_relaxed); in MarkDurableBufferFull()
473 std::memory_order_relaxed, std::memory_order_relaxed)) { in MarkDurableBufferFull()
499 std::memory_order_relaxed, std::memory_order_relaxed)) { in MarkOneshotBufferFull()
512 std::memory_order_relaxed, std::memory_order_relaxed)) { in MarkRollingBufferFull()
525 rolling_buffer_full_mark_[next_buffer].store(0, std::memory_order_relaxed); in SwitchRollingBufferLocked()
531 std::memory_order_relaxed); in SwitchRollingBufferLocked()
581 …number = GetBufferNumber(GetWrappedCount(rolling_buffer_current_.load(std::memory_order_relaxed))); in MarkRollingBufferSaved()
584 rolling_buffer_full_mark_[buffer_number].store(0, std::memory_order_relaxed); in MarkRollingBufferSaved()