# zx_object_wait_many ## NAME object_wait_many - wait for signals on multiple objects ## SYNOPSIS ``` #include zx_status_t zx_object_wait_many(zx_wait_item_t* items, size_t count, zx_time_t deadline); ``` ## DESCRIPTION `zx_object_wait_many()` is a blocking syscall which causes the caller to wait until either the *deadline* passes or at least one of the specified signals is asserted by the object to which the associated handle refers. If an object is already asserting at least one of the specified signals, the wait ends immediately. ``` typedef struct { zx_handle_t handle; zx_signals_t waitfor; zx_signals_t pending; } zx_wait_item_t; ``` The caller must provide *count* `zx_wait_item_t`s in the *items* array, containing the handle and signals bitmask to wait for for each item. The *deadline* parameter specifies a deadline with respect to **ZX_CLOCK_MONOTONIC**. **ZX_TIME_INFINITE** is a special value meaning wait forever. Upon return, the *pending* field of *items* is filled with bitmaps indicating which signals are pending for each item. The *pending* signals in *items* may not reflect the actual state of the object's signals if the state of the object was modified by another thread or process. (For example, a Channel ceases asserting **ZX_CHANNEL_READABLE** once the last message in its queue is read). The maximum number of items that may be waited upon is **ZX_WAIT_MANY_MAX_ITEMS**, which is 8. To wait on more things at once use [Ports](../objects/port.md). ## RIGHTS Every entry of *items* must have a *handle* field with **ZX_RIGHT_TRANSFER**. ## RETURN VALUE `zx_object_wait_many()` returns **ZX_OK** if any of *waitfor* signals were observed on their respective object before *deadline* passed. In the event of **ZX_ERR_TIMED_OUT**, *items* may reflect state changes that occurred after the deadline passed, but before the syscall returned. In the event of **ZX_ERR_CANCELED**, one or more of the items being waited upon have had their handles closed, and the *pending* field for those items will have the **ZX_SIGNAL_HANDLE_CLOSED** bit set. For any other return value, the *pending* fields of *items* are undefined. ## ERRORS **ZX_ERR_INVALID_ARGS** *items* isn't a valid pointer. **ZX_ERR_OUT_OF_RANGE** *count* is greater than **ZX_WAIT_MANY_MAX_ITEMS**. **ZX_ERR_BAD_HANDLE** one of *items* contains an invalid handle. **ZX_ERR_ACCESS_DENIED** One or more of the provided *handles* does not have **ZX_RIGHT_WAIT** and may not be waited upon. **ZX_ERR_CANCELED** One or more of the provided *handles* was invalidated (e.g., closed) during the wait. **ZX_ERR_TIMED_OUT** The specified deadline passed before any of the specified signals are observed on any of the specified handles. **ZX_ERR_NOT_SUPPORTED** One of the *items* contains a handle that cannot be waited one (for example, a Port handle). **ZX_ERR_NO_MEMORY** Failure due to lack of memory. There is no good way for userspace to handle this (unlikely) error. In a future build this error will no longer occur. ## BUGS *pending* more properly should be called *observed*. ## SEE ALSO - [`zx_object_wait_async()`] - [`zx_object_wait_one()`] [`zx_object_wait_async()`]: object_wait_async.md [`zx_object_wait_one()`]: object_wait_one.md