Searched refs:buffer_offset (Results 1 – 3 of 3) sorted by relevance
142 MarkOneshotBufferFull(buffer_offset); in AllocRecord()145 MarkRollingBufferFull(wrapped_count, buffer_offset); in AllocRecord()156 MarkRollingBufferFull(wrapped_count, buffer_offset); in AllocRecord()179 if (!SwitchRollingBuffer(wrapped_count, buffer_offset)) { in AllocRecord()202 if (unlikely(buffer_offset > MaxUsableBufferOffset())) { in StreamingBufferFullCheck()215 uint64_t buffer_offset) { in SwitchRollingBuffer() argument281 uint64_t buffer_offset = in AllocDurableRecord() local285 uint8_t* ptr = durable_buffer_start_ + buffer_offset; in AllocDurableRecord()290 MarkDurableBufferFull(buffer_offset); in AllocDurableRecord()442 return buffer_offset; in RollingBytesAllocated()[all …]
232 bool SwitchRollingBuffer(uint32_t wrapped_count, uint64_t buffer_offset);238 uint64_t buffer_offset);
65 uint32_t buffer_offset = static_cast<uint32_t>(buf - &buffers_[0]); in GetNewBuffer() local66 ZX_DEBUG_ASSERT(buffer_offset < buffers_.size()); in GetNewBuffer()67 current_buffer_ = buffer_offset; in GetNewBuffer()
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