Searched refs:player (Results 1 – 1 of 1) sorted by relevance
| /system/utest/fit/examples/ |
| A D | promise_example2.cpp | 22 auto roll_die(std::string player, std::string type, int number_of_sides) { in roll_die() argument 29 player.c_str(), type.c_str()); in roll_die() 48 std::string player, std::string type, int number_of_sides) { in roll_die_until_successful() argument 49 return roll_die(player, type, number_of_sides) in roll_die_until_successful() 50 .or_else([player, type, number_of_sides] { in roll_die_until_successful() 63 auto roll_for_damage(std::string player) { in roll_for_damage() argument 65 [player, in roll_for_damage() 86 player.c_str()); in roll_for_damage() 89 player.c_str(), damage.value()); in roll_for_damage() 96 player.c_str()); in roll_for_damage() [all …]
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