Searched refs:socket_ (Results 1 – 6 of 6) sorted by relevance
105 status = socket_.read(0, &packet, sizeof(packet), nullptr); in OnLogMessage()158 if (!socket_) { in OnHandleReady()182 if (socket_) { in Connect()192 socket_.reset(request->socket); in Connect()193 socket_wait_.set_object(socket_.get()); in Connect()203 socket_.reset(); in NotifyError()
44 socket_.reset(config->log_service_channel); in fx_logger()48 ZX_DEBUG_ASSERT(fd_to_close_ != socket_.is_valid()); in fx_logger()92 zx::socket socket_; member
118 auto status = socket_.write(0, &packet, size, nullptr); in VLogWriteToSocket()207 } else if (socket_.is_valid()) { in VLogWrite()
69 socket_.reset(); in ResetSocket()83 socket_.reset(local.release()); in ConnectToLogger()88 ASSERT_TRUE(socket_); in InitSyslog()91 .log_service_channel = socket_.release(), in InitSyslog()124 zx::socket socket_; member in __anonf31acf430111::Fixture
52 zx::socket socket_; variable
277 socket_(std::move(socket)), kernel_(std::move(kernel)), in coordinator_()308 socket_.reset(); in CloseSocket()338 zx::socket socket_; variable
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