Searched refs:NameBuffer (Results 1 – 2 of 2) sorted by relevance
73 char *NameBuffer; in AcpiNsGetExternalPathname() local79 NameBuffer = AcpiNsGetNormalizedPathname (Node, FALSE); in AcpiNsGetExternalPathname()80 return_PTR (NameBuffer); in AcpiNsGetExternalPathname()316 char *NameBuffer; in AcpiNsGetNormalizedPathname() local333 NameBuffer = ACPI_ALLOCATE_ZEROED (Size); in AcpiNsGetNormalizedPathname()334 if (!NameBuffer) in AcpiNsGetNormalizedPathname()343 (void) AcpiNsBuildNormalizedPath (Node, NameBuffer, Size, NoTrailing); in AcpiNsGetNormalizedPathname()345 return_PTR (NameBuffer); in AcpiNsGetNormalizedPathname()
64 static char NameBuffer[AE_FILE_BUFFER_SIZE]; variable131 NameBuffer[0] = '\\'; in AeDoObjectOverrides()138 &NameBuffer[1], ValueBuffer) != 2) in AeDoObjectOverrides()146 if (NameBuffer[1] == '\\') in AeDoObjectOverrides()151 AeDoOneOverride (&NameBuffer[i], ValueBuffer, ObjDesc, WalkState); in AeDoObjectOverrides()
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