Searched refs:rand32 (Results 1 – 6 of 6) sorted by relevance
26 static inline uint32_t rand32(rand32_t* state) { in rand32() function
444 rand32_t work_gen = RAND32SEED(rand32(&seed_gen)); in DoWork()450 uint32_t to_read = (rand32(&work_gen) % blocks_left) + 1; in DoWork()451 uint32_t work_offset = rand32(&work_gen) % block_count; in DoWork()457 if (rand32(&work_gen) % 2) { in DoWork()
46 static inline uint32_t rand32(rand32_t* state) { in rand32() function55 #define random() rand32(&rstate)
25 *m = rand32(&r); in Randomize()
94 xfer = 3000 + (rand32(&w->rops) % (xfer - 3000)); in worker_rw()
100 xfer = 3000 + (rand32(&w->rops) % (xfer - 3000)); in worker_rw()
Completed in 8 milliseconds