Searched refs:BufferExists (Results 1 – 1 of 1) sorted by relevance
361 BOOLEAN BufferExists; in AeRegionHandler() local668 BufferExists = FALSE; in AeRegionHandler()675 while (!BufferExists && RegionElement) in AeRegionHandler()711 BufferExists = TRUE; in AeRegionHandler()789 if (!BufferExists) in AeRegionHandler()
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